Learning Content

Teaching and Learning from a Distance

September, 2020 In response to the COVID-19 pandemic, we at Unicon have reached out to our network of instructors, students, parents, and learning institutions to better understand the changing landscape of education.

Three Approaches to Creating a Canvas Template

September, 2020 A comparison of creating a course template in Canvas by Instructure with 1) only the Rich Text Editor, 2) a combination of HTML Editor and Rich Text Editor, and 3) using custom CSS. Each approach has pros and cons.

How Can Instructional Designers Support Faculty?

September, 2020 There are many steps instructional designers can take when working with faculty to move a traditional course online. One of the first is to help faculty members identify the objectives of the course.

CanvasCon Online

When: Thursday, October 15, 2020
Where: The virtual event will be hosted live at 10 a.m. in Sydney, London, and Salt Lake City.

Guide to Content Transformation

August, 2020 This article highlights three approaches you can take to bring your content into an LMS. The Lift and Shift approach, the Common Cartridge approach, and using LTI.

How Instructional Designers Work with Subject Matter Experts

March, 2020 In Part 2 of our instructional design vlog series, two members of our experienced instructional design team explain how instructional designers and subject matter experts work together to create the best possible learning experience.

Evaluating Course Performance

February, 2020 Finally, after months of effort your course is complete and ready to be published. Once the high-fives have finished you may wonder what is next. Evaluating the effectiveness of a course is an essential part of a course life cycle.

What Can an Instructional Designer Do for Me?

November, 2019 More than one-third of all students take at least one online course each year. But their experience varies, ranging from courses that are dry, boring, unengaging, and ineffective, to courses that are highly interactive, effective, and represent a better experience for the student than an actual classroom.